EV 5.4.4 Maintenance plugs must allow electrical separation of all TS accumulator segments, see - EV 5.3.2. A good way to do the maintenance plugs?.Has anyone tried to weld a nickel strip to the side of a 18650 cell?.Is this because of simplicity? I am not sure if you actually save weight on it, at least from my napkin calculations. I see some teams using pouch cells from A123, instead of 18650 cells.Would OR'ing the thermistor signal with ideal diode into the BMS cause any issues? (Energus Tiny BMS for example).Some other off-topic things I have been wondering: That begs the question, does anyone have any experience with using oil cooling in water cooled motors and inverters? Specifically Emrax motor. The downside is that it would need its own coolant pump, reservoir and radiator. I have been considering oil cooling, as I could just flood a module with oil coolant to cool the cells. I have been fooling around with some battery designs and looking into cells and cooling. Touch Screen: Presumably triggers when the screen is touched (position independent).Īcceleration: Provides input based on Joycon or console acceleration. Touch Position: Provides input based on where the touchscreen was pressed. Rotation Speed: Provides input based on the speed and axis of a Joycon or the console's angular rotation.īroken Object: Presumably triggers on object destruction.īutton: Provides input based on Joycon button presses.
Joystick: Provides input based on control stick movement. Start Moment: Presumably triggers on game start. Red Nodons: These guys represent inputs from physical peripherals or values.Ĭonstant: Provides a constant, unchanging value. Also, all of this is speculation, so don't be surprised if the actual functionality of each Nodon differs in the final game. The Nodons are split into four categories: Input (red), Middle (green), Output (blue), and Objects (orange). I'll split this analysis up into four sections, with each section covering a different type/color of Nodon. While the functionality of a few of these Nodon are self-explanatory/already described, there's a bunch more Nodons that we don't know about! Luckily, the Japanese Website has a helpful section on most of the Nodons present in this "Zoom Out." The translations are a bit wonky, but I've managed to piece together what each Nodon does based on the name, description, shape, and color. As someone who programs a lot, I am absolutely geeking out over this game! I'm not sure if I'll actually buy the game, but I am still excited to see what other people can come up with! If you've seen the trailer, you've probably seen the zoom-out of all (or most) of the Nodons available for you to use.